The problem
Storms is a Web3 game studio owned by iCandy Interactive. In 2022 its teams were in three countries, and the market changed every week. Each launch needed one plan all three teams could follow.
What I did
I owned the launch plans for Quantum Ark and Kyo. I kept the three teams in step and ran the community side of each launch.
Step 1 of 3. Tap the numbers.
Plan
One plan per game, so each team knew its part.
What happened
Kyo shipped as a web game. Quantum Ark was cancelled before release, in the crypto winter. Its plan never went live, so I don’t claim results for it.
What I learned
With teams in several countries, one plan and one timeline keep everyone in step. Markets can turn under a launch. A clear plan with one owner holds up either way.